TheTales

Kids don't just use AI.
They learn to direct it.

Students 8–18 direct AI to build real games — and publish a portfolio the world can play.

First winLevel up →
Prepared forBINUS School — Leadership
FromEdy Sulistyo, Founder
SubjectA pilot proposal
The shift

The skill that matters just changed.

now → future Writing code by hand Directing AI
Conceptual  Hand-coding is being automated. The judgment to direct AI is the skill that compounds.

Every serious school is choosing how to respond. There are two answers — and only one leaves a student with something to show.

What we teach

Direct it. Judge it. Make it better.

Direct

Ask for the right thing

Turn a vague idea into instructions an AI can act on.

Judge

Spot what's wrong

Play it, feel the flaw, name it — the taste AI lacks.

Iterate

Push it to good

Give feedback, try again, raise the bar. Ship it.

The game is the proof, not the point. The lesson is the loop underneath it.

Two ways to answer

Handle AI — or direct it.

Handle it  ·  defensive

Spot bias, hoaxes & hallucinations
Avoid plagiarism, protect privacy
Fact-check the machine
Ends in a certificate
vs

Direct it  ·  generative

Turn an idea into instructions
Build a real, playable game
Judge & iterate to good
Ends in a living portfolio

Literacy is the floor — TheTales includes it, then goes further.

Why this fits BINUS

Future-ready, made concrete.

AI literacy with rigor

A structured skill ladder, not a novelty club.

A body of real work

Students own a portfolio — evidence of how they think.

A showcase moment

A demo day — a proud, visible event for parents.

No claims about admission or scholarship outcomes — the value is a genuine, self-authored portfolio and the skill behind it.

Built for minors

Safe by design.

Sandboxed games onlyEvery game runs isolated — never touches anyone's data.
No chat, no DMsThe only social actions are play and like.
A parent approvesNothing goes public until a guardian says yes.
Moderation & consentReport/takedown + parental consent (COPPA/PDP) as launch gates.

Others keep kids safe by keeping them off the internet. We do the harder thing — make going public safe.

The student journey

A ladder anyone can start, no one outgrows.

Week 1First Win
Direct an AI, ship a tiny game.
BuildYour World
Bigger ideas. Learn to judge & fix.
PublishGo Live
A grown-up approves → on their arcade.
RepeatLevel Up
Challenges, badges, harder builds.

Judged within age bands · rewards fun, creativity & effort — never code-golf.

How it runs at a school

Low prep for teachers. Real work from students.

Week 1Week 4Week 6Showcase
Weeks 1–3Direct AI · first games
Weeks 4–5Build & iterate
Weeks 6–7Themed challenge
Week 8Showcase day 🎉
1
cohort — one class or club
90min
a week, self-paced Academy
1
showcase — the parent moment
Cost & commitment

Light to start. Honest about the rest.

Free · no cap
Foundations + publishing
Learn to direct AI, ship a first game, publish a portfolio.

Bring-your-own-AI = near-zero cost. The one thing to size together for a cohort: managed AI — a conversation, not a blocker.

The ask

Let's run one cohort.

BINUS provides

  • One class or club
  • A teacher & weekly slot
  • A room + browsers
  • A showcase date

TheTales provides

  • The full Academy, comped
  • Teacher onboarding + guide
  • A themed challenge
  • Showcase + student profiles

A low-commitment pilot that ends in something real students can show — and BINUS can point to.

TheTales

Every student walks out
with a game — and the skill
that built it.

TheTales grew out of a real kid's arcade. It's live today. The next arcade could have a BINUS student's name on it.

Let's schedule the pilot conversation →
Edy Sulistyo · Founder sulistyo@gmail.com thetales.com
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